_ _ _ _ ____ _ _ _ / \ | | |_ ___ _ __ _ __ __ _| |_ ___| _ \ ___ __ _| (_) |_ _ _ _ / _ \ | | __/ _ \ '__| '_ \ / _` | __/ _ \ |_) / _ \/ _` | | | __| | | (_) / ___ \| | || __/ | | | | | (_| | || __/ _ < __/ (_| | | | |_| |_| |_ /_/ \_\_|\__\___|_| |_| |_|\__,_|\__\___|_| \_\___|\__,_|_|_|\__|\__, (_) _____ _ ____ |___/ |_ _| |__ ___| _ \ _ _ _ __ __ _ ___ ___ _ __ | | | '_ \ / _ \ | | | | | | '_ \ / _` |/ _ \/ _ \| '_ \ | | | | | | __/ |_| | |_| | | | | (_| | __/ (_) | | | | |_| |_| |_|\___|____/ \__,_|_| |_|\__, |\___|\___/|_| |_| |___/ _ _ _ _ ___ _ _ | || | __ _ __ | |__(_) _ _ __ _ / __|| |_ __ _ | |_ ___ | __ |/ _` |/ _|| / /| || ' \ / _` | \__ \| _|/ _` || _|(_-< |_||_|\__,_|\__||_\_\|_||_||_|\__, | |___/ \__|\__,_| \__|/__/ |___/ ---------------------------------------------------------------------------- w w w . M a r k T A W . c o m w w w . M a r k z i l l a . c o m ---------------------------------------------------------------------------- Notes on Stats in the Dungeon ---------------------------------------------------------------------------- In The Dungeon you can change any of the following values. (Using XL-IT you enter the monitor (F7) and type : xxxx yy) Where xxxx = the memory position and yy equals the new value you want to set it to (using HEXidecimal numbers). So to set your hit points to 255 you would type :6346 ff :6348 ff and the next the the game loaded checked that value, your hit points would be 255. The list I provided shows things in this order The ranges display the column that is being controlled. In hexidecimal (Base 16), these 'columns' correspond to these values: BASE 10 ++-------- 1,000,000 to 99,999,999 ||++------ 10,000 to 999,999 ||||++---- 100 to 9,999 ||||||++-- 0 to 99 wwxxyyzz Base 16 ++-------- 16,777,215 to 4,278,190,080 ||++------ 65,535 to 16,777,214 ||||++---- 256 to 65,534 ||||||++-- 0 to 255 wwxxyyzz To translate between Decimal and Hexidecimal, get a good scientific calculater. Windows (calc.exe) can translate between DEC and HEX. So, as with base 10 numbers, 1001 is the same as 1000 + 1, FFFF is the same as FF00 + FF (65534 + 255). ---------------------------------------------------------------------------- Stat Orders ---------------------------------------------------------------------------- Each stat has a predictable order. First the Current stat, then the unmodified stat. Then the modifiers - positive integer, then negative integer. Let's look at Strength. 6359 RND RND Strength Current 635A RND RND Strength Base 635B 0 0 Positive Modifiers 635C 0 0 Negative Modifiers One known cheat is to cast a strength spell on yourself and then promptly unlearn it. What happens is your Strength Positive Modifier is increased when you cast the spell. Once the spell runs it's course, it's supposed to subtract that amount from the Positive Modifier, but since you erased the spell from your character, it never removes the Positive Modifier. Similarly, if you're hungry or tired, it will increase the Negative Modifier. From time to time the computer refreshes your stats and re-calculates them based on this number. 635A + 635B - 635C = 6359 ---------------------------------------------------------------------------- Charts ---------------------------------------------------------------------------- /- Hex Location | | | @ = approximately | /---+- Starting Value | RND = Random. Usually from 3-28 | Hex -| | | ? = Unknown or Not Sure | | |- Dec | ==== = Typical Change in Value | | | #### ### #### Item Description & Notes ---------------------------------------------------------------------------- YOUR LOCATION WITHIN THE DUNGEON 6313 10 16 E-W Position (1b if you entered via the SE corner City Entrance) 6314 03 03 N-S Position (1c if you entered via the SE corner City Entrance) 6315 02 02 Dungeon Level 01= Level 1, NW corner 02= Level 1, NE corner 03= Level 1, SW corner 04= Level 1, SE corner 05= Level 2 06= Level 3 & room of confusion 07= Level 4 ---------------------------------------------------------------------------- VISIBLE STATS 633C 00 00 Level 633D 00 00 Experience Current (16777215 - 4278190080) 633E 00 00 Experience Current ( 65535 - 16777214) 633F 00 00 Experience Current ( 256 - 65534) 6340 00 00 Experience Current ( 0 - 255) 6341 00 00 Experience Needed (16777215 - 4278190080) 6342 00 00 Experience Needed ( 65535 - 16777214) 6343 00 00 Experience Needed ( 256 - 65534) 6344 @fa @250 Experience Needed ( 0 - 255) 6345 00 00 Hit Points Current (256 - 65534) 6346 RND RND Hit Points Current ( 0 - 255) 6347 00 00 Hit Points Maximum (256 - 65534) 6348 RND RND Hit Points Maximum ( 0 - 255) 6349 RND RND Stamina Current 634A RND RND Stamina Base ==== 6351 RND RND Charisma Current 6352 RND RND Charisma Base ==== 6359 RND RND Strength Current 635A RND RND Strength Base ==== 6361 RND RND Intelligence Current 6362 RND RND Intelligence Base ==== 6369 RND RND Wisdom Current 636A RND RND Wisdom Base ==== 6371 RND RND Skill Current 6372 RND RND Skill Base 6373 00 00 Skill Mods (Positive Interger) ---------------------------------------------------------------------------- HIDDEN STATS 6379 RND RND Physical Speed Current 637A RND RND Physical Speed Base 637B 00 00 Physical Speed Mods (Positive Interger) ==== 6381 RND RND Treasure Finding ? 6382 80 127 Noticeability 6385 80 127 Alignment 6386 80 127 Morale? 6394 xx xx Encumberance 6395 xx xx Temperature 6399 ff 255 Hunger 639A ff 255 Thirst 639B ff 255 Exhaustion ---------------------------------------------------------------------------- POSESSIONS 63B1 00 00 Gold (256 - 65534) 63B2 00 00 Gold ( 0 - 255 ) 63B3 00 00 Silver (256 - 65534) 63B4 RND RND Silver ( 0 - 255 ) 63B5 00 00 Copper (256 - 65534) 63B6 00 00 Copper ( 0 - 255 ) 63B7 00 00 Gems (256 - 65534) 63B8 00 00 Gems ( 0 - 255 ) 63B9 00 00 Jewels (256 - 65534) 63BA 00 00 Jewels ( 0 - 255 ) 63BB 03 03 Food Packets 63BC 03 03 Water Packets 63BD 03 03 Torches 63BE 00 00 Crystals 63BF 00 00 Keys 63C0 00 00 Compasses 63C1 00 00 Timepieces ---------------------------------------------------------------------------- Guild Locker 7571 00 00 Gold (256 - 65534) 7572 00 00 Gold ( 0 - 255) 7573 00 00 Silver (256 - 65534) 7574 00 00 Silver ( 0 - 255) 7575 00 00 Copper (256 - 65534) 7576 00 00 Copper ( 0 - 255) 7577 00 00 Gems (256 - 65534) 7578 00 00 Gems ( 0 - 255) 7579 00 00 Jewels (256 - 65534) 757A 00 00 Jewels ( 0 - 255) 757B 00 00 Food Packets 757C 00 00 Water Packets 757D 00 00 Torches 757E 00 00 Crystals 757F 00 00 Keys 7580 00 00 Compasses 7581 00 00 Timepieces