TO QUAFF OR NOT TO QUAFF (Help with Potions in Alternate Reality) by Salin Wauthra It was the middle days in the month of Final Reaping. I had just removed my sword from the belly of a Giant Rat when I noticed an injured Commoner but a few steps away. He had deep scratches in his arms and face. Surely the Rat I just encountered had seen this fellow first. As I bent down to remove his purse, he began to speak. "I have no money, only these potions. I know little of potions...take them." I thought it was curious. Here was an unfortunate wretch who had the misfortune to tangle unsuccessfully with an obviously rabid creature, and as he lay bleeding and infected, was willing to give away his only real chance at survival. Now mind you I am no saint, but at this moment I realized that it would be prudent to pass along some of my knowledge of potions to others. I enjoy a good fight with a healthy, wealthy humanoid. If there were more of them around during the daytime, I'd not have to spend so much time taking chances at night searching for treasure. Now, I have no intention of telling you everything I know of potions; however, that which follows is truthful and shold save you money. You can thank me by carrying that money with you as you travel about the city. Someday we'll meet and you can...will...pay me back. First off, if you fear you've contracted a disease you should Quaff a CLEAR potion that tastes ACIDIC and appears SAFE. If you find you've been poisoned, a PLAIN tasting AMBER potion is what you want. Battle wounds can be healed by a number of potions ranging from minor help with SOUR GREEN potions, to complete cures with WHITE SALTY potions. I have personal experience with some forty-odd potion types. I've just revealed the secrets of ten percent of that number. In case you're wondering, I found none of the Commoner's potions to be of any value to him. We opened them together. There was one very nice SOUR ORANGE one... I quaffed it. [about the author]... Salin Wauthra, abducted from the planet Earth in April of their year 1985, is an 11th Level character with well over 300,000 experience points. He enters encounters with a longsword purchased from Knights Armorers, while his defensive posture is built around a Tower Shield and Chainmail won in battle. He maintains low interest bearing accounts in all three city Banks, with balances of approximately 50,000 copper per Bank. Wauthra's stats are as follows: Stamina, 23; Charm, 28; Strength, 50; Intelligence, 32; Wisdom, 27; Skill, 23. 1